
Generate endless variations of containers with realistic logos and controllable dimensions, while keeping everything optimized with instance
Procedural Tool for unreal Engine to create procedural containers with color and alignment variations. add cube(s) in engine and it is filled instantly with containers, all dimensions are controllable. Good performance guaranteed due to the use of instancing. Unreal material attached, it is mandatory to make the color and logo variation work properly (only assign the MATERIAL INSTANCE prefixed with MI_).
Use in unlimited commercial projects under the selected license tier. Redistribution or resale of source files is not permitted.
90 days on assets and tools; 14 days on courses if under 20% watched. Version updates within the major version are free; license upgrades pay the difference.
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